
Release Notes
Masteries Update - Patch Notes
June 24
Master your Weapons!
Become a Weapon Master and earn rewards by completing a series of Weapon-dedicated challenges! Each Weapon has its own Mastery page, giving you new goals to chase as you improve your skills. Mastery progress does not reset with seasons, so everything you earn stays forever.
Weapon Mastery is split into three tracks:
Dojo
Take on Weapon-specific Dojo Challenges and complete timed goals. Progressing through Dojos rewards you with Badges and Merch Credits.
Every Weapon has three difficulty levels, each with three challenges.
Milestones
Complete different goals with a Weapon, such as defeating enemies, dealing damage, or taking down Bosses. Milestone rewards include Weapon-themed Metrics for your hunter profile.
Elite Contracts
Bring your Weapon into Elite Contracts and improve your best runs to earn stars. Milestones reward you with Upgrade Cores, with the final milestone unlocking a Golden Weapon Shader.

Complete every Mastery goal for a Weapon to earn its Expert title and mo.gold.
Whether you are perfecting your favorite Weapon or looking for a reason to try something new, Weapon Mastery gives every Weapon its own journey, rewards, and bragging rights.
Daily Goals
The Daily Goal screen got a glow-up with new features and more rewards! Besides the Daily Goal rewards, you also earn an extra P.E.R.K once you complete your Daily Goals fourteen times.
For all the Serious Hunters out there, we also added a streak reward! Once your streak reaches 7 days or more, completing your Daily Goals doubles your daily rewards. As long as the streak continues, your Daily Rewards get doubled!
Other Changes
Chances of earning Upgrade Cores from Rift bosses increased!
Chances of earning Upgrade Cores from social hunting on Expeditions increased!
Jax will now give you hints during the respawn countdown!
While on an Expedition, you will be notified about Expedition events happening on a different map.
The Final Elite Merit and Overtime Badges are now Epic.
Improved Interface after finishing a Weapon Sprint.
Improved the touch interaction so players don’t accidentally open mini-profiles while playing Rifts.
Emote Wheels are now independent from Styles. In case you have more than one configuration, the one with the most emotes will be automatically assigned.
UI improvements to mo.chat, the Portal screen and Victory animation.
Techno Fists music no longer overrides the battle music.
Flow updated for Expedition teams: the Team Leader now selects the map, and other members can join directly by pressing "Follow".
Bug Fixes
Fixed animation issues with Zapsicle and Zapsicle Weapon Skins
Fixed an issue where players couldn’t equip the Zapsicle Weapon Skins
Fixed Style Slots and their names not saving correctly.
Chaos Energy Pool will now reset to 2 days of Chaos Energy for every player at the start of a season.
Fixed an issue preventing players from inviting others to their team.
Fixed an issue with Expeditions being inaccessible when not in a team, showing a 'Don't leave without your team' error.
Fixed player profiles being unable to be shared in Chat Groups from the post-battle screen.
Fixed players spawning in the middle of the battlefield in Versus Mode.
Fixed team members being launched into different maps.
Fixed players being unable to select the next Weapon Sprint or pass after completing the first one.
Fixed the Shop lobby 'NEW' tag not clearing correctly for Manny's Remix items.
Fixed the joystick interfering with emote selections when opening the emote wheel.
Fixed players being unable to see themselves in the friends trophy leaderboard.
Fixed Style Slot names not saving correctly.
Several music and sound effect fixes.
Several VFX fixes on skins and UI.
Several crashes were fixed.
